Skip to content

News Charity news

Audio-only video game scoops award

Published on 4 Jan 2023

We are proud to announce that an audio-only video game that we've played a part in developing has received a special award from sight-loss organisation Visionary. The Inspire Award celebrates organisations who trailblaze new ideas and initiatives.

Our Rehabilitation Officer for People with Vision Impairment, Ashley, worked with a Lancaster University team of researchers in collaboration with other sight-loss organisations to create a world-first audio-only computer game.

The game uses abstract noise to guide the gamer through 15 levels of an immersive maze with the use of a joystick. The different sounds increase and decrease in volume depending on how far away you are to the target and the difficulty increases as you progress through the levels.

Two students with headphones on test the game
A workshop at Lancaster University as part of the research

The project used a co-design approach to explore how accessibility can be improved in gaming experiences. Sight Advice South Lakes recruited blind and partially sighted people from across the country for the research after being approached by a team of researchers from ImaginationLancaster, a design-led research laboratory at Lancaster University.

Together with Zach Mason, a Lancaster PhD student with a specific interest in improving digital accessibility, the group was brought together for an exploratory workshop in Manchester.

Workshop participants tested the prototype and their input will be used to shape a new and improved version of the game, which is intended for release on the global gaming platform, Steam.

“The research project is a well-deserved winner. It was an inclusive collaboration, with smaller sight loss organisations contributing to a change in approach to design for blind and partially sighted people."
Fiona Sandford
Chief Executive of Visionary

Fiona Sandford, Chief Executive of Visionary, continues:

"As Dr Joseph Lindley, from ImaginationLancaster, said, it was a fantastic demonstration of how bringing diverse voices to any design problem can be transformational.”

Find out more about our impact

Read more

More news